Английйски вариант
// Phaere 1 INTERJECT UDPHAE01 0 LK#XPhae == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~Phaere.~ == UDPHAE01 ~Xulaye.~ COPY_TRANS UDSOLA01 52
// Phaere 2 I_C_T UDPHAE01 22 LK#XPhae2 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~I assume I am to stay with Veldrin, then, Phaere?~ == UDPHAE01 ~That is Mother Ardulace's wish, yes.~ == LK#XULJ ~So be it, then.~ END
// Sola 1 INTERJECT UDSOLA01 56 LK#XSola2 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~Perhaps you should choose your words more wisely, male scum, or I will be forced to report you.~ == UDSOLA01 ~My apologises, mistress, but-~ == LK#XULJ ~Just go, Solaufein. Walk away, and watch my sister. Lolth knows what will happen to her if she is left unattended.~ EXTERN UDSOLA01 57
// Imrae 1 INTERJECT UDIMRAE 9 LK#XJoin == LK#XULJ IF ~InMyArea("Xulaye")~ THEN ~You would do well to go there immediately, <CHARNAME>--my sister is not known for her patience, and neither am I.~ COPY_TRANS UDIMRAE 10
// Phaere 3 I_C_T UDPHAE01 31 LK#XPhae3 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~Phaere and I have an--alliance, of sorts. I stay safe, and she commands my arm. It is a suitable arrangement.~ == UDPHAE01 ~Did I give you permission to speak, Xulaye?!~ == LK#XULJ ~I apologise, sister. It will not happen again.~ == UDPHAE01 ~See that it does not.~ END
// Kua-Toa I_C_T UDkuo01 0 LK#XKoa == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~Back, foul Koa-Toa fool, or we *shall* kill you!~ END
// Ardulace 1 I_C_T UDPHAE01 116 LK#XArd1 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~Yes, <PRO_HESHE> is rather competent. I have been observing <PRO_HIMHER> carefully, and I have yet to find fault.~ END
// Ardulace 2 -- hijacking INTERJECT UDARDUL 2 LK#Ard2 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~I am positive <PRO_HESHE> will prove to be of great worth, Matron.~ COPY_TRANS UDARDUL 3
// Ardulace 3 I_C_T UDPHAE01 120 LK#Ard3 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~Phaere did what she believed best--it's a pity her efforts were less than successful.~ END
// Ardulace 4 I_C_T UDPHAE01 125 LK#Ard4 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~And what do you propose, sister? A...toast, to our achievements?~ == UDPHAE01 ~It is no business of yours, Xulaye.~ == LK#XULJ ~I thought not.~ == UDPHAE01 ~Within the hour, Veldrin. I will brook no excuses!~ END
// Interjection when Phaere dies by the Matron's order for being a traitor I_C_T UDARDUL 43 LK#XulPhaeDie == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~Goodbye, sister. Enjoy the hells.~ END
// Qilue I_C_T DAQILUE 0 LK#XulQilue == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~It is you who will pay for all of the times I have put up with your punishments--prepare yourself to meet the hells in a very personal way!~ == DAQILUE ~Xulaye! I should have known it was Phaere who put you up to this!~ = ~You will ALL die for this intrusion! Prepare yourself for blades of death!~ END
// Slaves I_C_T DASLAVE1 1 LK#XulSlave1 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID) Global("LK#XulayeKnows","GLOBAL",1)~ THEN ~A word of advice, "Veldrin." Send them to the temple as sacrifices.~ = ~If it offends your delicate surface sensibilities, at least you can be safe in the knowledge that they would have suffered worse had you not sent them to their deaths yourself. There are worse fates than being a sacrifice.~ END
// Slaves I_C_T3 DASLAVE1 5 LK#XulSlave2 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID) !Global("LK#XulayeKnows","GLOBAL",1)~ THEN ~Hah! So you have some semblance of duty to your goddess after all. Good.~ == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID) Global("LK#XulayeKnows","GLOBAL",1)~ THEN ~A clever move, Veldrin. Perhaps you are learning after all.~ END
// Slaves I_C_T3 DASLAVE1 2 LK#XulSlave3 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID) !Global("LK#XulayeKnows","GLOBAL",1)~ THEN ~What weakness is this?! Do not free them, you idiotic <PRO_MALEFEMALE>! Have them sent to the pits!~ == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID) Global("LK#XulayeKnows","GLOBAL",1)~ THEN ~(hiss) What are you doing, Veldrin?! D o not free them, you idiotic <PRO_MALEFEMALE>! Have them sent to the pits!~ == DASLAVE1 ~No! No, I beg of you, please! You said it, you must...but--why would you free us?~ END
// Slaves I_C_T3 DASLAVE1 3 LK#XulSlave4 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID) !Global("LK#XulayeKnows","GLOBAL",1)~ THEN ~What weakness is this?! Do not free them, you idiotic <PRO_MALEFEMALE>! Have them sent to the pits!~ == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID) Global("LK#XulayeKnows","GLOBAL",1)~ THEN ~(hiss) What are you doing, Veldrin?! D o not free them, you idiotic <PRO_MALEFEMALE>! Have them sent to the pits!~ == DASLAVE1 ~No! No, I beg of you, please! You said it, you must...but--why would you free us?~ END
// New option to slaves... EXTEND_BOTTOM DASLAVE1 2 + ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ + ~I have changed my mind. You will leave for the pits immediately.~ + 4 END
EXTEND_BOTTOM DASLAVE1 3 + ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ + ~I have changed my mind. You will leave for the pits immediately.~ + 4 END
// Commoner I_C_T UDDROW05 3 LK#XulComm1 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~You will learn to respect your betters, male!~ == UDDROW05 ~I--I did not see you there, Mistress. My apologies.~ == LK#XULJ ~Report to Priestess Liaxar, fool. Give her my regards.~ == UDDROW05 ~(gulp) Yes, Mistress...~ END
// Commoner I_C_T2 UDDROW06 13 LK#XulComm2 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~Yes, and when that time comes you will be flayed for your blasphemy, idiot. I suggest you leave before I call a priestess, or take the tentacle rods to you myself!~ END
// Commoner I_C_T UDDROW09 5 LK#XulComm3 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~You made the right decision, worm; I witnessed the blasphemer. His death was warranted...I am displeased you did not turn him over to the priestesses for a more suitable punishment, but so be it.~ == UDDROW09 ~Thank you, honoured--~ == LK#XULJ ~Silence! You have done your duty to Lolth, now begone! I have no patience for fools.~ == UDDROW09 ~A-as you wish, Mistress.~ END
// Priestesses INTERJECT UDDROW20 0 LK#XulPriest1 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID) !Global("LK#XulCaught","GLOBAL",1)~ THEN ~No! <PRO_HESHE> is with me. I will discipline <PRO_HIMHER> suitably later.~ DO ~SetGlobal("LK#XulCaught","GLOBAL",1)~ == UDDROW20 ~See to it that you do, Despana. I suggest you leave immediately, or I will be sure to include you in my report!~ == LK#XULJ ~Yes, and one day spiders will grow beards. You do not frighten me.~ == UDDROW20 ~You should have more sense, Despana. Leave now, before I alert the city to your presence here!~ == LK#XULJ ~Pfah. <CHARNAME>, you heard the Priestess.~ = ~But do not be caught entering here again without permission, or I will let the Priestess carry out the punishment!~ END
INTERJECT UDDROW21 0 LK#XulPriest2 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID) !Global("LK#XulCaught","GLOBAL",1)~ THEN ~No! <PRO_HESHE> is with me. I will discipline <PRO_HIMHER> suitably later.~ DO ~SetGlobal("LK#XulCaught","GLOBAL",1)~ == UDDROW21 ~See to it that you do, Despana. I suggest you leave immediately, or I will be sure to include you in my report!~ == LK#XULJ ~Yes, and one day spiders will grow beards. You do not frighten me.~ == UDDROW21 ~You should have more sense, Despana. Leave now, before I alert the city to your presence here!~ == LK#XULJ ~Pfah. <CHARNAME>, you heard the Priestess.~ = ~But do not be caught entering here again without permission, or I will let the Priestess carry out the punishment!~ END
// Commoner INTERJECT UDDROW27 4 LK#XulComm4 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~Watch your tongue, dog, this <PRO_MANWOMAN> is favored by House Despana. Cross <PRO_HIMHER>, and you will become an enemy of one of the greatest Houses to inhabit Ust Natha.~ == UDDROW27 ~Hah! Your pathetic house is not long for this world, female. Your threats are meaningless.~ == LK#XULJ ~Then prepare to die, idiot! No one insults House Despana and survives my wrath!!~ DO ~ActionOverride("Xulaye",Attack("UDDROW27")) ActionOverride("UDDROW27",Enemy()) ActionOverride("UDDROW27",Attack("Xulaye"))~ END
INTERJECT UDDROW27 5 LK#XulComm5 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~Watch your tongue, dog, this <PRO_MANWOMAN> is favored by House Despana. Cross <PRO_HIMHER>, and you will become an enemy of one of the greatest Houses to inhabit Ust Natha.~ == UDDROW27 ~Hah! Your pathetic house is not long for this world, female. Your threats are meaningless.~ == LK#XULJ ~Then prepare to die, idiot! No one insults House Despana and survives my wrath!!~ DO ~ActionOverride("Xulaye",Attack("UDDROW27")) ActionOverride("UDDROW27",Enemy()) ActionOverride("UDDROW27",Attack("Xulaye"))~ END
INTERJECT UDDROW32 4 LK#XulComm6 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~Watch your tongue, dog, this <PRO_MANWOMAN> is favored by House Despana. Cross <PRO_HIMHER>, and you will become an enemy of one of the greatest Houses to inhabit Ust Natha.~ == UDDROW27 ~Hah! Your pathetic house is not long for this world, female. Your threats are meaningless.~ == LK#XULJ ~Then prepare to die, idiot! No one insults House Despana and survives my wrath!!~ DO ~ActionOverride("Xulaye",Attack("UDDROW27")) ActionOverride("UDDROW27",Enemy()) ActionOverride("UDDROW27",Attack("Xulaye"))~ END
INTERJECT UDDROW32 5 LK#XulComm7 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~Watch your tongue, dog, this <PRO_MANWOMAN> is favored by House Despana. Cross <PRO_HIMHER>, and you will become an enemy of one of the greatest Houses to inhabit Ust Natha.~ == UDDROW27 ~Hah! Your pathetic house is not long for this world, female. Your threats are meaningless.~ == LK#XULJ ~Then prepare to die, idiot! No one insults House Despana and survives my wrath!!~ DO ~ActionOverride("Xulaye",Attack("UDDROW27")) ActionOverride("UDDROW27",Enemy()) ActionOverride("UDDROW27",Attack("Xulaye"))~ END
// Priestess INTERJECT UDDROW36 2 LK#XulPriest3 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~Priestess, wait! This...this <PRO_MALEFEMALE> is disguised with glamour for their own safety; <PRO_HESHE> is drow.~ == UDDROW36 ~Xulaye Despana?! If you are lying...~ == LK#XULJ ~You know I am no idiot, priestess. You have my word.~ == UDDROW36 ~Then I will let this pass. For now. But if word reaches me that you are involved in deception of some kind, Despana, I will ensure your House falls so quickly you will barely realise what is happening before you are ripped apart by the driders.~ END
APPEND UDDROW36 IF WEIGHT #-2 ~NumTimesTalkedToGT(4)~ LK#XulPriestess_1 SAY ~Bah! Begone with you. Lolth has no time for such as you, <PRO_MALEFEMALE>, and neither do I.~ IF ~~ EXIT END END
// Illithid slave I_C_T UDILSLA1 0 LK#XulIlSlave1 == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~How very pathetic.~ END
I_C_T UDIMRAE 13 LK#XulImrae == LK#XULJ IF ~InParty("Xulaye") InMyArea("Xulaye") !StateCheck("Xulaye",CD_STATE_NOTVALID)~ THEN ~My apologies, Handmaiden. I will see that they are disciplined suitably.~ END
_________________ Shep Kushman: Bruno must be returned to us! Burl Kushman: He's a brutish, ignorant beast with no sense of right or wrong! Sam: Hey, who isn't? — Что-то у меня голова болит… — А ты поковыряй вилкой в ухе, мне обычно помогает!
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